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==INTRO==
 
==INTRO==
 
An old soldier (you can choice the name) is captured during a raid in his village and take to the laboratory of a goblin mage.
 
An old soldier (you can choice the name) is captured during a raid in his village and take to the laboratory of a goblin mage.
  +
 
The goblin want to use him for create a powerfull beings that will take down the devil queen that kicked him out of the territory because she thinked that "goblins are too stupid and ugly for be kept in her castle".
 
The goblin want to use him for create a powerfull beings that will take down the devil queen that kicked him out of the territory because she thinked that "goblins are too stupid and ugly for be kept in her castle".
  +
 
The experiment work fine but at a certain point the demon queen appear and ruin all the work converting the old soldier into a slime and then going away while saying how useless the mage and the now slime are.
 
The experiment work fine but at a certain point the demon queen appear and ruin all the work converting the old soldier into a slime and then going away while saying how useless the mage and the now slime are.
  +
 
The goblin control the slime and discover that the slime is a powerfull one able to absorb the properties of what "eat" and become stronger in a way that any living being can't even think.
 
The goblin control the slime and discover that the slime is a powerfull one able to absorb the properties of what "eat" and become stronger in a way that any living being can't even think.
  +
 
Now, with his new slimy body and abilities, the old man will start a journey for become the ultimate being of the world... a slime that none will be able to defeat.
 
Now, with his new slimy body and abilities, the old man will start a journey for become the ultimate being of the world... a slime that none will be able to defeat.
   
 
==MECHANICS==
 
==MECHANICS==
As game the project have the
+
As game the project have various particular mechanics:
  +
* The MC don't level up, his stats grow consuming material essences
  +
* Crafting, the goblin mage will craft what is need for the MC and for the golem
  +
* Gatcha, in the game is present a special gatcha system that use "coins" created using the craft system
  +
* Personalization, at the beginning is possible choice the personal story of the MC other than its name, in a manner similar to the mass effect series, each choice will basically change the stats and give particular skills
  +
  +
==CHARACTERS==
  +
Basically the characters of the story are:
  +
* The MC
  +
* The goblin Mage
  +
* A third party member that I don't want to tell
  +
  +
Aside them the party can count the units of the gatcha system and this units are divided for gender, race and rank.
  +
This units are like puppets so they don't have a personality and don't talk, they just obey the orders.
  +
For give you an idea of how much units can be present here a little example
  +
  +
7 classes in the game, 2 genders, 3 races, 3 rank
  +
  +
this mean that there are more or less 126 units in this example but there are more of 7 classes in my mind so the true number is more big

Latest revision as of 11:04, 11 December 2017

Welcome in this third project of mine... this time is not a real story but more the concept of a game that maybe I'll start to make in the future and/or convert into a web novel too.

INTRO

An old soldier (you can choice the name) is captured during a raid in his village and take to the laboratory of a goblin mage.

The goblin want to use him for create a powerfull beings that will take down the devil queen that kicked him out of the territory because she thinked that "goblins are too stupid and ugly for be kept in her castle".

The experiment work fine but at a certain point the demon queen appear and ruin all the work converting the old soldier into a slime and then going away while saying how useless the mage and the now slime are.

The goblin control the slime and discover that the slime is a powerfull one able to absorb the properties of what "eat" and become stronger in a way that any living being can't even think.

Now, with his new slimy body and abilities, the old man will start a journey for become the ultimate being of the world... a slime that none will be able to defeat.

MECHANICS

As game the project have various particular mechanics:

  • The MC don't level up, his stats grow consuming material essences
  • Crafting, the goblin mage will craft what is need for the MC and for the golem
  • Gatcha, in the game is present a special gatcha system that use "coins" created using the craft system
  • Personalization, at the beginning is possible choice the personal story of the MC other than its name, in a manner similar to the mass effect series, each choice will basically change the stats and give particular skills

CHARACTERS

Basically the characters of the story are:

  • The MC
  • The goblin Mage
  • A third party member that I don't want to tell

Aside them the party can count the units of the gatcha system and this units are divided for gender, race and rank. This units are like puppets so they don't have a personality and don't talk, they just obey the orders. For give you an idea of how much units can be present here a little example

7 classes in the game, 2 genders, 3 races, 3 rank

this mean that there are more or less 126 units in this example but there are more of 7 classes in my mind so the true number is more big